Bringing storytelling, theatre workshops & interactive science to libraries, community centres & schools alongside our touring production.
We are touring a new piece of theatre across Cornwall this Autumn and we are really keen to engage local communities in the work. Alongside the show we will be offering theatre workshops, interactive science sessions based around theatre technology and storytelling to libraries, community centres and schools. Unfortunately community organisations can't always afford to pay for facilitators to come and deliver these and we want to be able to give them for free.
THATS WHERE YOU COME IN!
If we can raise £500 we can make sure these offerings are completely free for the community organisations and the participants. We will use the money for materials, to pay our facilitators expenses and to market the events. Plus there are some fantastic rewards for you if you donate!
Some info on the show itself:
Based on the tale of Dr Jekyll and Mr Hyde, 'Hyde & Seek' is a macabre ghost story with occasional spatterings of vaudevillian humour. The story expands on the world of the original narrative and the friendly, yet haunted, former stage door man Albert tells a grisly tale of the further misdeeds of Mr Hyde and his “acquaintance” the tormented genius Dr Jekyll. Set in a long abandoned theatre in Victorian London, the show has a theme of vaudeville running through it resulting in darkly comic song, dance, puppetry and even ventriloquism, which interweave with the story.
The piece is written by Ben Oldfield (Cube Theatre) and performed by Michael Tonkin-Jones (Pipeline Spillikin, Gwary Teg The Incredible Balti Celtic Carpet Ride), with technical design by Michael Tonkin-Jones and Ciaran Clarke (Near Ta Theatre). Funded by Arts Council England, Feast Cornwall and Hall For Cornwall CreationSpace.
Using specially designed self contained lighting effects Hyde & Seek is a chilling and intimate storytelling experience. Ghostly figures are glimpsed briefly before vanishing, characters appear out of nowhere, and what you can’t quite see becomes a lot more disconcerting than what you can.
This project successfully funded on 6th July 2018